TRIZ Index: 
TRIZ: Trends of System Evolution (according to Mann's textbook)
  - Cross references to USIT solution generation methods
Toru Nakagawa (Osaka Gakuin Univ.), Aug. 15, 2002
  [Posted in Japanese on Sept. 18, 2002]
  English version:  Darrell Mann + Toru Nakagawa
  [Posted in English on Apr. 3, 2003.] [Withdrawn: Apr. 8, 2003 - Dec. 18, 2012]
Posted again under permissions :  Toru Nakagawa (OGU), Dec. 22,  2012
For going back to Japanese  pages, press  buttons.

Editor's Note (Toru Nakagawa, Sept. 10, 2002; Translated into English on Mar. 7, 2003)

This document is a list of the Trends of System Evolution, according to Darrell Mann's new TRIZ Textbook.  This document was composed during the process of reorganizing TRIZ Solution Generation Methods into those of USIT and is now posted here as a basic document for making links among various methods and documents of TRIZ and USIT.

The Original Reference is:
  "Hands-On Systematic Innovation", Darrell Mann, CREAX Press, (May 2002).

Mann's list is easy to understand and contain some new trend items  and various insights.  For the ease of reference the trends are numbered as they appear in Mann's textbook.

Cross-references to USIT Solution Generation Methods are shown in a form like: [USIT 1a].  See more detail in the document of "USIT Solution Generation Methods (Extended Version)".

Refer to the list of various TRIZ tools in the parent page.

Editor's Note (Toru Nakagawa, Dec. 19, 2012)

TRIZ 'Trends of System Evolution' were developed originally by Mr. Genrich Altshuller
     (Ref. G.S. Altshuller: "Creatrivity as an Exact Science!", Gordon & Breach Science Publishing, NewYork, 1984;
             G.S. Altshuller: "To Find an Idea", Nauka, Novosibirsk, 1986 (in Russian). 
They are referred here in the form of Mann's textbook which is more commonly available in Japan both in English and in Japanese. 
I am happy to upload this page again under the permissions by Mrs. Larisa Komarcheva & Ms. Yuna Komarcheva and by Mr. Darrell Mann.

 

Top of this page TRIZ & USIT Tools (Index top) Inventive Principles (Salamatov) Inventive Standards (Salamatov) Inventive Standards (Mann) Trends (Mann) 21 Heuristics (Sickafus) USIT Operators (Full version) USIT Operators (Extended version) Japanese page


1.  Smart Materials

Passive material  ==>  One-way adaptive material  ==>  Two-way adaptive material  ==>  Fully adaptive material
           [USIT 2b, 3h]

2.  Space Segmentation

Monolitic solid  ==>  Hollow structure  ==>  Structure with multiple hollows  ==>  Capillary/pporous structure  ==>  Porous structure with active elements
           [USIT 1e, 2b, 2f, 4b]

3.  Surface Segmentation

Smooth surface  ==>  Surface with rib protrusions  ==>  3D roughened surface  ==>  Roughened surface + active pores
           [USIT 2b, 4b]

4.  Object Segmentation

Monolithic solid  ==>  Segmented solid  ==> Particulate solid  ==>  Fluid  ==>  Segmented fluid (Foam, aerosol)  ==>  Gas  ==>  Plasma  ==>  Field  ==>  Vacuum
           [USIT 1g, 2f]

5.  Evolution Macro to Nano Scale (and beyond))  (Space)

102  ==>  101  ==>  100  ==>  10-1  ==>  10-2  ==>  10-3  ==>  10-4  ==>  10-5  ==>  10-6  ==>  10-7  ==>  10-8  ==>  10-9  ==>  ...
           [USIT 2g]

6.  Webs and Fibres

Homogeneous sheet structure  ==>  2D regular mesh structure  ==>  3D fibre, alignment according to load conditions  ==>  Addition of active elements
            [USIT 2f]

7.  Decreasing Density

102  ==>  101  ==>  100  ==>  10-1  ==>  10-2  ==>  10-3  ==>  10-4  ==>  10-5  ==>  10-6  ==>  10-7  ==>  10-8  ==>  10-9  ==>  ...
           [USIT 2b]

8.  Increasing Asymmetry (to match external asymmetries)

Symmetrical system  ==>  Partial asymmetry  ==>  Matched asymmetry
            [USIT 2d]

9.  Boundary breakdown

Many boundaries  ==>  Few boundaries  ==>  No boundaries
            [USIT 2d]

10.  Geometircal Evolution  (linear)

Point  ==>  1D line  ==>  2D plane  ==>  3D surface
            [USIT 2d, 3e]

11.  Geometric Evolution (volumetric)

Planar structure  ==>  2D structure  ==>  Axi-symmetric structure -->  Fully 3D structure
           [USIT 2d, 3e]

12.  Dynamization

Immobile system  ==>  Jointed system  ==>  Full flexible system  ==>  Fluid or pneumatic system  ==>  Field based system
            [USIT 2d]

13.  Action Co-ordination

Non co-ordinated action  ==>  Partially co-ordinated action  ==>  Fully co-ordinated action  ==>  Different actions during intervals
            [USIT 3h, 4a]

14.  Rhythm Co-ordination

Continuous action  ==>  Periodic action  ==>  Use of resonance  ==>  travelling wave
            [USIT 3h, 4c]

15.  (Matching to External) Non-Linearities

Linear consideration of system  ==>  Partial accounting of non-linearities  ==>  Full accommodation of non-linealities
           [USIT 2h, 3h]

16.  Mono-Bi-Poly (Similar)

Mono-system  ==>  Bi-system  ==>  Tri-system  ==>  Poly-system
           [USIT 1b]

17.  Mono-Bi-Poly (Various)

Mono-system  ==>  Bi-system  ==>  Tri-system  ==>  Poly-system
            [USIT 1b]

18.  Mono-Bi-Poly (Increasing differences)

Similar components  ==>  Comonents with biased characteristics  ==>  Component plus negative component  ==>  Different components
            [USIT 1b]

19.  Reduced Damping

Heavy damping  ==>  critical damping  ==>  light damping  ==>  Un-damped
           [USIT 3h]

20.  Increased use of Senses

1 sense  ==>  2 senses  ==>  3 senses  ==>  4 senses  ==>  5 senses
            [USIT 3g]

21.  Increasing Use of Colour

No use of colour (monochrome)  ==>  Binary use of colour  ==>  Use of visible spectrum  ==>  Full spectrum use of colour
           [USIT 2b, 3d]

22.  Increasing Transparency

Opaque construction  ==>  Partially transparent  =>  Transparent  ==>  Active transparent elements
           [USIT 2b]

23.  Customer Purchase Focus

Performance  ==>  Reliability  ==>  Convenience  ==>  Price
            [USIT 2h]

24.  Market Evolution

Commodity  ==>  Product  ==>  Service  ==>  Experience  =>  Transformation
           [USIT 2h]

25.  Design Point

Design optimized for single operating point  ==>  Design optimized at two operating points  ==>  Design optimized at several discrete operating points  ==> Design re-optimized continuoously
           [USIT 2h, 4d]

26.  Degrees of Freedom

1 degree of freedom  ==>  2 degrees of freedom  ==>  3 degrees of freedom  ==>  4 degrees of freedom  ==>  5 degrees of freedom  ==>  6 degrees of freedom
           [USIT 3e, 2f]

27.  Trimming

Complex system  ==>  Elimination of non-key components  ==>  Elimination of non-key sub-systems  ==>  Trimmed system
           [USIT 1a]

28.  Controllability

Direct control action  ==>  Action through intermediary  ==>  Addition of feedback  ==>  Intelligent feedback
           [USIT 3h]

29.  Reducing Human Involvement

Human  ==>  Human + tool  ==>  Human + powered tool  ==>  Human + semi-automated tool  ==>  Human + automated tool  ==>  Automated tool
           [USIT 2h, 3h, 4e]

30.  Design Methodology

'Cut and try'  ==>  Steady-state design  ==>  Transient effects included  ==>  Solw degradation effects included  ==>  Cross-coupling effects  ==>  'Design for Murphy'
           [USIT 2h]

31.  Reducing Number of Energy Conversions (Tending to Zero)

etc.  ==>  Three energy conversions  ==>  Two energy conversions  ==>  One energy conversion  ==>  Zero energy conversion
            [USIT 2h]
 
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Last updated on Apr. 3, 2003;  [Reposted on Dec. 22, 2012] .   Access point: Editor: nakagawa@ogu.ac.jp